“I’m not dead yet!” Fleshing out Vampirism in the Fantasy Trip

November 2, 2021 at 7:35 pm

“We enjoy the night, the darkness, where we can do things that aren’t acceptable in the light. Night is when we slake our thirst.” — William Hill It might be a little late for Halloween, but lately we’ve been thinking about vampires in the Fantasy Trip. Unlike most legends and […]

Going to the mat for teaching new players

October 13, 2021 at 8:35 pm

“Happiness is a place between too little and too much” – Finnish Proverb This is normally the time of year when we are preparing for an annual gaming convention trip and looking forward to spending a few days wallowing in TFT and other nerdy pursuits. Unfortunately, scheduling and an ongoing […]

Blood from a stone: a closer look at gargoyles in the Fantasy Trip

September 6, 2021 at 5:54 pm

“The monsters were his friends, and guarded him.” ― Victor Hugo, The Hunchback of Notre-Dame In the original Fantasy Trip, there were a lot fewer restrictions on what race of character you could create — centaurs, giants, and reptile men were all on the table. There was a strange (and […]

Heavy Hitters: Making the most of hulking armor and massive weapons

July 12, 2021 at 5:30 pm

“All armor has its weaknesses. That doesn’t mean you should stop wearing it.” ― Elizabeth Carlton, Chivalry’s Code   While poets and the populace might swoon over the image of a mounted knight in gilded plate riding through verdant grasslands, it’s far more likely to find a warrior scrambling through […]

Librimancy: The letter of the law

June 25, 2021 at 9:57 pm

“All knowledge which ends in words will die as quickly as it came to life, with the exception of the written word: which is its mechanical part.” — Leonardo da Vinci Wizards are often bookish sorts, more comfortable among scrolls and tomes than out in the ‘real’ world. But some […]

Sacred magic: Wizardry meets liturgy

January 28, 2021 at 4:09 pm

“Life is a magic, God is the magician” — Hansrajvir   There has been a persistent effort over the years to create rules for priests and religious figures to cast their own magical spells. This undoubtedly comes from the traditional class in Dungeons & Dragons (which many players, ourselves included […]

Genre-bending I — Exploring the Wild West within TFT

November 23, 2020 at 4:38 pm

“Oh, the places you’ll go!” – Dr. Seuss Maybe it is from staying home for the past few months, but we have been thinking lately about visiting new worlds. Maybe not in airplanes, but in games. Going back to the strange tables in Dungeon Master’s Guide about converting D&D characters […]

The darkness and the wight: A look at the lives of shadowights

September 23, 2020 at 6:26 pm

“The eye is always caught by light, but shadows have more to say.” – Gregory Maguire   With skin tones ranging from ashen grey to coal-black, and thin, cadaverous builds, it is small wonder that the shadowights are often mistaken for creatures of unlife. But this is in no way […]

Once more into the Weft —
A trifold labyrinth

September 17, 2020 at 5:22 pm

“Let us step into the night and pursue that flighty temptress, adventure.” – J.K. Rowling   We have spent the last couple of posts (here and here) sketching out an area within our Almeri setting as a location for a mega-dungeon known as the Weft-warrens. Technically, the entire location is […]

Part II–
At home in the Weft: Life underground

September 2, 2020 at 11:43 pm

“Fear has many eyes and can see things underground.” – Miguel de Cervantes Living in the Weft, or even a prolonged visit, is not for the faint. There is no day or night, just the ever-present glow of the lava flow into the Crucible. The air is sulfurous, dry, and […]