Deep delving: designing adventures for the Fantasy Trip and beyond

April 27, 2022 at 10:37 pm

“Avoiding danger is no safer in the long run than outright exposure. Life is either a daring adventure or nothing.” ― Helen Keller Lately, we have been thinking about adventure design for The Fantasy Trip. While it might be a very old game for some of us, since its re-release […]

Crossing over: bringing modern characters into TFT and other fantasy RPGs

March 31, 2022 at 9:16 pm

“The interior of our skulls contains a portal to infinity.” — Grant Morrison Fantasy fiction — from the Connecticut Yankee to the D&D cartoon — is filled with tales of people from present-day mundane worlds being transported to different dimensions to fight monsters, save damsels, and live a life more […]

The bigger they are the harder they fall

February 4, 2022 at 12:58 am

“It’s not the size of the dog in the fight, it’s the size of the fight in the dog.” – Mark Twain   For as simple as it is, combat in the Fantasy Trip has a lot of facets. Movement, facing, weapon choice, talents, and attack choices make each combat […]

“I’m not dead yet!” Fleshing out Vampirism in the Fantasy Trip

November 2, 2021 at 7:35 pm

“We enjoy the night, the darkness, where we can do things that aren’t acceptable in the light. Night is when we slake our thirst.” — William Hill It might be a little late for Halloween, but lately we’ve been thinking about vampires in the Fantasy Trip. Unlike most legends and […]

Going to the mat for teaching new players

October 13, 2021 at 8:35 pm

“Happiness is a place between too little and too much” – Finnish Proverb This is normally the time of year when we are preparing for an annual gaming convention trip and looking forward to spending a few days wallowing in TFT and other nerdy pursuits. Unfortunately, scheduling and an ongoing […]

Blood from a stone: a closer look at gargoyles in the Fantasy Trip

September 6, 2021 at 5:54 pm

“The monsters were his friends, and guarded him.” ― Victor Hugo, The Hunchback of Notre-Dame In the original Fantasy Trip, there were a lot fewer restrictions on what race of character you could create — centaurs, giants, and reptile men were all on the table. There was a strange (and […]

Heavy Hitters: Making the most of hulking armor and massive weapons

July 12, 2021 at 5:30 pm

“All armor has its weaknesses. That doesn’t mean you should stop wearing it.” ― Elizabeth Carlton, Chivalry’s Code   While poets and the populace might swoon over the image of a mounted knight in gilded plate riding through verdant grasslands, it’s far more likely to find a warrior scrambling through […]

Librimancy: The letter of the law

June 25, 2021 at 9:57 pm

“All knowledge which ends in words will die as quickly as it came to life, with the exception of the written word: which is its mechanical part.” — Leonardo da Vinci Wizards are often bookish sorts, more comfortable among scrolls and tomes than out in the ‘real’ world. But some […]

Sacred magic: Wizardry meets liturgy

January 28, 2021 at 4:09 pm

“Life is a magic, God is the magician” — Hansrajvir   There has been a persistent effort over the years to create rules for priests and religious figures to cast their own magical spells. This undoubtedly comes from the traditional class in Dungeons & Dragons (which many players, ourselves included […]

Genre-bending I — Exploring the Wild West within TFT

November 23, 2020 at 4:38 pm

“Oh, the places you’ll go!” – Dr. Seuss Maybe it is from staying home for the past few months, but we have been thinking lately about visiting new worlds. Maybe not in airplanes, but in games. Going back to the strange tables in Dungeon Master’s Guide about converting D&D characters […]