Death dealing — Expanding necromancy in the Fantasy Trip

March 25, 2020 at 6:06 pm

“None can use black magic without straining the soul to the uttermost—and staining it into the bargain. Only a strong man, leather-handed, in whom hate and evil are very powerful, can wield them, and he only for a space.” ― Fritz Leiber, Swords and Deviltry Grimm Hassel pulled his cloak […]

Spells in Spaaaaace!

March 13, 2020 at 10:44 pm

“A little magic can take you a long way.” — Roald Dahl Wherever a sentient species explores, wherever it plants its flags, it carries its culture and traditions with it. And if your traditions include magic, it won’t be long until magic is applied to making this exploration more successful. […]

Battle Beyond the Shards —
Air combat over Almeri

February 6, 2020 at 4:40 pm

“I wish to have no Connection with any Ship that does not Sail fast, for I intend to go in harm’s way.” – Captain John Paul Jones   This is a continuation of the Airship rules from the previous post. To start from the beginning click here. While much of […]

Sailing the High Skies —
Airships over Almeri

January 31, 2020 at 6:19 pm

“Never regret thy fall, O Icarus of the fearless flight For the greatest tragedy of them all Is never to feel the burning light.” – Oscar Wilde   Between the Shards that sustain nearly all the life we know of is a band of smaller fragments, glittering dust motes, and […]

Underdeep — The world below Almeri

December 18, 2019 at 10:03 pm

“The cave you fear to enter holds the treasure you seek.” ― Joseph Campbell   Almeri is not a large world by our mundane standards, or even by the standards of those well-traveled in the Scintilllance. But like many of the Shards bobbing in this celestial sea, its life is […]

Familiarity breeds context

November 15, 2019 at 7:48 pm

“Until one has loved an animal, a part of one’s soul remains unawakened.” ― Anatole France Fantasy literature and folklore are filled with tales of wizard’s with small companions, whispering secrets to them or spying on their enemies. And many games have tried to replicate the idea, some more successfully […]

Lords Over Almeri: Deities and religion

November 7, 2019 at 7:45 pm

“Prayer indeed is good, but while calling on the gods a man should himself lend a hand.” – Hippocrates Almeri is a world filled with divine energy, although whether mere mortals can tap into that energy is the subject of some debate. There are places that overflow with it like […]

Beyond the Reach:
The wilderlands of Almeri

September 13, 2019 at 4:24 pm

“Contrary to popular belief, the outskirts are not where the world ends — they are precisely where it begins to unfurl.” — Joseph Brodsky Even with its politics and divisions, Falcon’s Reach is but one small community in a wider and wilder world. In fact, beyond its cobbled streets and […]

Falcon’s Reach: Places and people

August 8, 2019 at 7:19 pm

“I haven’t been everywhere but it’s on my list.” – Susan Sontag   Even a small town is filled with distinctive locations and colorful people. Every corner or back street is populated by secrets, mysteries and the potential for adventure. Or at least that’s the hope when RPG players ride […]

Local Flavor

July 23, 2019 at 5:25 pm

“You don’t outgrow where you come from.” – Brian Fallon   Now that we’ve painted the broad strokes off a new world, and placed it in the wider stream of the Cidrian Shards, lets get up close and personal. The most important place in a campaign world for most players […]