Sacred magic: Wizardry meets liturgy

January 28, 2021 at 4:09 pm

“Life is a magic, God is the magician” — Hansrajvir   There has been a persistent effort over the years to create rules for priests and religious figures to cast their own magical spells. This undoubtedly comes from the traditional class in Dungeons & Dragons (which many players, ourselves included […]

Genre-bending I — Exploring the Wild West within TFT

November 23, 2020 at 4:38 pm

“Oh, the places you’ll go!” – Dr. Seuss Maybe it is from staying home for the past few months, but we have been thinking lately about visiting new worlds. Maybe not in airplanes, but in games. Going back to the strange tables in Dungeon Master’s Guide about converting D&D characters […]

The darkness and the wight: A look at the lives of shadowights

September 23, 2020 at 6:26 pm

“The eye is always caught by light, but shadows have more to say.” – Gregory Maguire   With skin tones ranging from ashen grey to coal-black, and thin, cadaverous builds, it is small wonder that the shadowights are often mistaken for creatures of unlife. But this is in no way […]

Once more into the Weft —
A trifold labyrinth

September 17, 2020 at 5:22 pm

“Let us step into the night and pursue that flighty temptress, adventure.” – J.K. Rowling   We have spent the last couple of posts (here and here) sketching out an area within our Almeri setting as a location for a mega-dungeon known as the Weft-warrens. Technically, the entire location is […]

Part II–
At home in the Weft: Life underground

September 2, 2020 at 11:43 pm

“Fear has many eyes and can see things underground.” – Miguel de Cervantes Living in the Weft, or even a prolonged visit, is not for the faint. There is no day or night, just the ever-present glow of the lava flow into the Crucible. The air is sulfurous, dry, and […]

Part I– Welcome to the Weft, the space between here and there

August 25, 2020 at 5:03 pm

“We may move in different circles, but we all dance the same dance on the music of the spheres” ― Wald Wassermann   Most of the world-building posts here have been about our world of Almeri and its various ecologies, the skies above it and the depths below. But what […]

On top of the world: the Almeri north country

June 15, 2020 at 9:01 pm

“Nothing burns like the cold.” ― George R.R. Martin   Beyond the storms and the endless gray swells of the Middlesea, those who venture north will eventually be greeted by the sheer cliffs and pine-topped ridges of the Einnen coast. It is a harsh and foreboding landscape, but there are […]

Making waves: beyond Almeri’s coasts

June 2, 2020 at 2:33 pm

“What would an ocean be without a monster lurking in the dark? It would be like sleep without dreams.” ― Werner Herzog Traveling north from Falcon’s Reach, the Tien river delta has one last outpost of civilization at Storr’s Haven. Here the Venettine garrison oversees the final stage of boarding […]

In Plain View:
Taking a look at Almeri’s grasslands

May 5, 2020 at 7:32 pm

“Give me for my friends and neighbors wild men, not tame ones. The wildness of the savage is but a faint symbol of the awful ferity with which good men and lovers meet.” – Henry David Thoreau Beyond the Rollers and to the east of the mighty Arástavar, the lands […]

Into the woods: Exploring the Arástavar

April 4, 2020 at 7:25 pm

“The clearest way into the Universe is through a forest wilderness.” ― John Muir Following the Tien up-river from Falcon’s Reach through the wooded hill country, the tree cover gets denser and denser until you find yourself in the mightiest forest in all of Almeri — the Arástavar. Home of […]