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Genre-bending I — Exploring the Wild West within TFT

“Oh, the places you’ll go!”

– Dr. Seuss


Maybe it is from staying home for the past few months, but we have been thinking lately about visiting new worlds. Maybe not in airplanes, but in games. Going back to the strange tables in Dungeon Master’s Guide about converting D&D characters to Boot Hill or the GURPS Basic Set cover with all the different, we’ve always been interested in the idea of mixing up genres and bringing players to new worlds to explore.

This could quite easily turn into a complex rules discussion (and GURPS gives you all that complexity and more), but what if you could do it with rules as light and flexible as the Fantasy Trip? Let’s take a look at how this might turn out, in the Old West for example.



Read more and join the discussion here.


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