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Into the woods: Exploring the Arástavar

“The clearest way into the Universe is through a forest wilderness.”

― John Muir

 

Following the Tien up-river from Falcon’s Reach through the wooded hill country, the tree cover gets denser and denser until you find yourself in the mightiest forest in all of Almeri — the Arástavar. Home of the cloud-touching hartwood trees and the secretive Arást elves, the forest holds vast resources and deep mysteries coveted throughout the Cidrian Shards.

The country between the Reach and the forest itself is a lightly populated rising land of low hills and wooded copses known locally as the Rollers, and to Venitine empire as the Verden Protectorate. The empire has paid even less attention to this region than to its typical holdings (other than ensuring the continued flow of hartwood), and when they do post a governor they are most likely corrupt or exiled. The once-mighty river fortress of Verden is now little more than a trading post and night-time stopover for loggers.

 

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